BuyAttribute class
BuyAttribute
Inheritance
Base: game.PlayerScriptableSystemRequest
Derived
None.
Properties
| Property | Type | |
|---|---|---|
attributeType | game.data.StatType | scripted |
grantAttributePoint | bool | scripted |
Functions
void Set(WeakHandle<game.Object> _owner, game.data.StatType type, bool? grantAttributePoint)RTTI