class
CPOMissionDataAccessPoint
- 5 properties
- 3 functions
Extends CPOMissionDevice game.Object ent.GameEntity ent.Entity IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
hasDataToDownload | bool | 0x110 | scripted |
damagesPresetName | CName | 0x118 | scripted |
factsOnDownload | SFactToChange[] | 0x120 | scripted |
factsOnUpload | SFactToChange[] | 0x130 | scripted |
ownerDecidesOnTransfer | bool | 0x140 | scripted |
Functions
bool HasDataToDownload()RTTIre.Hooks.Place( "CPOMissionDataAccessPoint", "HasDataToDownload;", (CPOMissionDataAccessPoint_HasDataToDownload x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CPOMissionDataAccessPoint_HasDataToDownload( CPOMissionDataAccessPoint self );bool OnInteraction(game.interactions.ChoiceEvent choiceEvent)RTTIre.Hooks.Place( "CPOMissionDataAccessPoint", "OnInteraction", (CPOMissionDataAccessPoint_OnInteraction x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CPOMissionDataAccessPoint_OnInteraction( CPOMissionDataAccessPoint self, game.interactions.ChoiceEvent? choiceEvent );bool IsDamagePresetValid(CName presetName)RTTIre.Hooks.Place( "CPOMissionDataAccessPoint", "IsDamagePresetValid;CName", (CPOMissionDataAccessPoint_IsDamagePresetValid x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CPOMissionDataAccessPoint_IsDamagePresetValid( CPOMissionDataAccessPoint self, CName presetName );