class
CPOMissionDataState
- 7 properties
- 2 functions
Extends IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
CPOMissionDataDamagesPreset | CName | 0x0 | scripted |
compatibleDeviceName | CName | 0x8 | scripted |
ownerDecidesOnTransfer | bool | 0x10 | scripted |
isChoiceToken | bool | 0x11 | scripted |
choiceTokenTimeout | uint | 0x14 | scripted |
delayedGiveChoiceTokenEventId | game.DelayID | 0x18 | scripted |
dataDamageTextLayerId | uint | 0x20 | scripted |
Functions
void OnDamage(PlayerPuppet puppet, bool healthDamage)RTTIre.Hooks.PlaceVoid( "CPOMissionDataState", "OnDamage;PlayerPuppetBool", (CPOMissionDataState_OnDamage x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CPOMissionDataState_OnDamage( CPOMissionDataState self, PlayerPuppet? puppet, bool healthDamage );void UpdateSounds(PlayerPuppet puppet)RTTIre.Hooks.PlaceVoid( "CPOMissionDataState", "UpdateSounds;PlayerPuppet", (CPOMissionDataState_UpdateSounds x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CPOMissionDataState_UpdateSounds( CPOMissionDataState self, PlayerPuppet? puppet );