class
CSH
- 0 properties
- 1 function
Extends IScriptable ISerializable
Properties
None.
Functions
static game.ICooldownSystem? GetCooldownSystem(game.Object go)staticRTTI globalre.Hooks.Place( "CSH", "CSH::GetCooldownSystem;GameObject", (CSH_GetCooldownSystem x) => { return re.Hooks.CallOriginal<re.msgpack.game.ICooldownSystem>(); } ); [Msgpack.Gen] public readonly partial record struct CSH_GetCooldownSystem( game.Object? go );