class
CasinoTableGameController
- 5 properties
- 6 functions
Extends game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
casinoChipTDBID | TDBID | 0x0 | scripted |
multiplier | uint | 0x8 | scripted |
casinoChipID | game.ItemID | 0x178 | scripted |
player | WeakHandle<game.Object> | 0x188 | scripted |
transactionSystem | game.TransactionSystem? | 0x198 | scripted |
Functions
void SetItemQuantity(CasinoTableSlot slot, game.ItemID item, uint total)RTTIre.Hooks.PlaceVoid( "CasinoTableGameController", "SetItemQuantity;CasinoTableSlotItemIDUint32", (CasinoTableGameController_SetItemQuantity x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CasinoTableGameController_SetItemQuantity( CasinoTableGameController self, CasinoTableSlot slot, game.ItemID item, uint total );bool OnInitialize()RTTIre.Hooks.Place( "CasinoTableGameController", "OnInitialize", (CasinoTableGameController_OnInitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CasinoTableGameController_OnInitialize( CasinoTableGameController self );bool OnUninitialize()RTTIre.Hooks.Place( "CasinoTableGameController", "OnUninitialize", (CasinoTableGameController_OnUninitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CasinoTableGameController_OnUninitialize( CasinoTableGameController self );bool OnChangeCasinoTableState(ChangeCasinoTableStateEvent evt)RTTIre.Hooks.Place( "CasinoTableGameController", "OnChangeCasinoTableState", (CasinoTableGameController_OnChangeCasinoTableState x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CasinoTableGameController_OnChangeCasinoTableState( CasinoTableGameController self, ChangeCasinoTableStateEvent? evt );void ChangeCasinoTableState(CasinoTableSlotData slotData, ChangeCasinoTableStateEvent evt)RTTIre.Hooks.PlaceVoid( "CasinoTableGameController", "ChangeCasinoTableState;script_ref<CasinoTableSlotData>ChangeCasinoTableStateEvent", (CasinoTableGameController_ChangeCasinoTableState x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CasinoTableGameController_ChangeCasinoTableState( CasinoTableGameController self, CasinoTableSlotData slotData, ChangeCasinoTableStateEvent? evt );void UnregisterInventoryListener(CasinoTableSlotData slotData)RTTIre.Hooks.PlaceVoid( "CasinoTableGameController", "UnregisterInventoryListener;script_ref<CasinoTableSlotData>", (CasinoTableGameController_UnregisterInventoryListener x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CasinoTableGameController_UnregisterInventoryListener( CasinoTableGameController self, CasinoTableSlotData slotData );