class
CasinoTableObject
- 0 properties
- 1 function
Extends game.Object ent.GameEntity ent.Entity IScriptable ISerializable
Properties
None.
Functions
bool OnChangeCasinoTableState(ChangeCasinoTableStateEvent evt)RTTIre.Hooks.Place( "CasinoTableObject", "OnChangeCasinoTableState", (CasinoTableObject_OnChangeCasinoTableState x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CasinoTableObject_OnChangeCasinoTableState( CasinoTableObject self, ChangeCasinoTableStateEvent? evt );