class
ChargedItemsPrereq
- 2 properties
- 3 functions
Extends game.IScriptablePrereq game.IPrereq IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
chargesToCheck | EChargesAmount | 0x0 | scripted |
typeOfItem | EChargesItem | 0x4 | scripted |
Functions
bool OnRegister(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTIre.Hooks.Place( "ChargedItemsPrereq", "OnRegister;PrereqStateGameInstanceIScriptable", (ChargedItemsPrereq_OnRegister x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ChargedItemsPrereq_OnRegister( ChargedItemsPrereq self, game.PrereqState? state, ScriptGameInstance game, IScriptable? context );void OnUnregister(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTIre.Hooks.PlaceVoid( "ChargedItemsPrereq", "OnUnregister;PrereqStateGameInstanceIScriptable", (ChargedItemsPrereq_OnUnregister x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ChargedItemsPrereq_OnUnregister( ChargedItemsPrereq self, game.PrereqState? state, ScriptGameInstance game, IScriptable? context );void Initialize(TDBID recordID)overrideRTTIre.Hooks.PlaceVoid( "ChargedItemsPrereq", "Initialize;TweakDBID", (ChargedItemsPrereq_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ChargedItemsPrereq_Initialize( ChargedItemsPrereq self, TDBID recordID );