BlackICE Scripting

IScriptablePrereq class

game.IScriptablePrereq

Inheritance

Base: game.IPrereq

Derived

AccessPointHasCPOMissionDataPrereq, AccessPointIsBlocked, ActionTargetInDistancePrereq, ActionTargetPrereq, AlwaysTruePrereq, ArmsCWInSlotPrereq, CanPlayerHijackMountedNpcPrereq, CharacterDataPrereq, ChargedItemsPrereq, ConnectedToBackdoorPrereq

Show 103 more of 113 derived classes

CurrentHighLevelNPCStatePrereq, CurrentStanceNPCStatePrereq, DevelopmentCheckPrereq, DialogueChoiceHubPrereq, DisableAllVehicleInteractionsNotEnabledPrereq, DisableAllWorldInteractionsNotEnabledPrereq, DismembermentTriggeredPrereq, DistrictPrereq, EntityHasVisualTag, EntityNoticedPlayerPrereq, FactValuePrereq, GameTimePrereq, GameplayTagsPrereq, GenericHitPrereq, HasNetworkPrereq, IgnoreBarbedWirePrereq, InvestedPerksPrereq, IsHumanPrereq, IsMountedByPreventionNPCPrereq, IsMultiplayerGamePrereq, IsNewPerkBoughtPrereq, IsNpcMountedInSlotPrereq, IsNpcPlayingMountingAnimationPrereq, IsPlayerControlsDevicePrereq, IsPlayerOnGroundPrereq, IsPlayerPrereq, IsPlayerReachablePrereq, IsPuppetActivePrereq, IsPuppetBreachedPrereq, IsScannerTarget, IsVehicleDoorLocked, IsVehicleDoorQuestLocked, ItemCreationPrereq, ItemInSlotPrereq, ItemSlotsFilledPrereq, NPCAttitudeTowardsPlayerPrereq, NPCDeadPrereq, NPCDetectingPlayerPrereq, NPCGrappledByPlayerPrereq, NPCHitReactionTypePrereq, NPCHitSourcePrereq, NPCInScenePrereq, NPCIncapacitatedPrereq, NPCIsAggressivePrereq, NPCIsChildPrereq, NPCIsCrowdPrereq, NPCIsFollowerPrereq, NPCIsHumanoidPrereq, NPCLocomotionTypePrereq, NPCNotMountedToVehiclePrereq, NPCRarityPrereq, NPCReactionPresetPrereq, NPCRecordHasVisualTag, NPCRevealedPrereq, NPCStatePrereq, NPCTrackingPlayerPrereq, NPCTypePrereq, NetworkBreachedPrereq, NotJohnnyReplacerPrereq, NotReplacerPrereq, NotVRReplacerPrereq, OnOffPrereq, PerkPrereq, PlayerCombatStateTimePrereq, PlayerControlsDevicePrereq, PlayerDeadPrereq, PlayerDoesntHaveQuickhackPrereq, PlayerDoesntHaveRecipePrereq, PlayerElevationPrereq, PlayerHasCPOMissionDataPrereq, PlayerHasMantisBladesEquippedPrereq, PlayerHasNanoWiresEquippedPrereq, PlayerHasTakedownWeaponEquippedPrereq, PlayerIsNewPerkBoughtPrereq, PlayerNotCarryingPrereq, PlayerNotGrapplingPrereq, PlayerNotInBraindancePrereq, PlayerStateMachinePrereq, PlayerVehicleStatePrereq, PuppetIncapacitatedPrereq, PuppetMortalPrereq, PuppetNotBossPrereq, RandomChancePrereq, RarityOfEquippedConsumableItemPrereq, RarityOfEquippedCyberdeckPrereq, ReloadFromEmptyPrereq, RevealAccessPointPrereq, SelectedForMultiplayerChoiceDialog, SetChancePrereq, SinglePlayerPrereq, StartedUsingHealingItemOrCyberwarePrereq, StatPoolChangeOverTimePrereq, StatPoolPrereq, StatPoolSpentPrereq, StatPrereq, StatusEffectPrereq, TemporalPrereq, UsedHealingItemOrCyberwarePrereq, VisualTagsPrereq, WeaponFirstReloadStatePrereq, WeaponShootPrereq, WeaponStateMachinePrereq, WoundedTriggeredPrereq

Properties

None.

Functions