class
CheckAllStatusEffect
- 3 properties
- 2 functions
Extends AIStatusEffectCondition AIbehaviorconditionScript AIbehaviorScriptBase IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
behaviorArgumentNameTag | CName | 0x0 | scripted |
behaviorArgumentFloatPriority | CName | 0x8 | scripted |
behaviorArgumentNameFlag | CName | 0x10 | scripted |
Functions
AIbehaviorConditionOutcomes Check(AIbehaviorScriptExecutionContext context)overrideRTTIre.Hooks.Place( "CheckAllStatusEffect", "Check;ScriptExecutionContext", (CheckAllStatusEffect_Check x) => { return re.Hooks.CallOriginal<re.msgpack.AIbehaviorConditionOutcomes>(); } ); [Msgpack.Gen] public readonly partial record struct CheckAllStatusEffect_Check( CheckAllStatusEffect self, AIbehaviorScriptExecutionContext context );void Activate(AIbehaviorScriptExecutionContext context)overrideRTTIre.Hooks.PlaceVoid( "CheckAllStatusEffect", "Activate;ScriptExecutionContext", (CheckAllStatusEffect_Activate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CheckAllStatusEffect_Activate( CheckAllStatusEffect self, AIbehaviorScriptExecutionContext context );