class
CheckCurrentWoundedState
- 1 property
- 1 function
Extends AIStatusEffectCondition AIbehaviorconditionScript AIbehaviorScriptBase IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
woundedTypeToCompare | EWoundedBodyPart | 0x0 | scripted |
Functions
AIbehaviorConditionOutcomes Check(AIbehaviorScriptExecutionContext context)overrideRTTIre.Hooks.Place( "CheckCurrentWoundedState", "Check;ScriptExecutionContext", (CheckCurrentWoundedState_Check x) => { return re.Hooks.CallOriginal<re.msgpack.AIbehaviorConditionOutcomes>(); } ); [Msgpack.Gen] public readonly partial record struct CheckCurrentWoundedState_Check( CheckCurrentWoundedState self, AIbehaviorScriptExecutionContext context );