class
CheckStanceState
- 1 property
- 1 function
Extends AINPCStanceStateCheck AINPCStateCheck AIbehaviorconditionScript AIbehaviorScriptBase IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
state | game.data.NPCStanceState | 0x10 | scripted |
Functions
game.data.NPCStanceState GetStateToCheck()overrideRTTIre.Hooks.Place( "CheckStanceState", "GetStateToCheck;", (CheckStanceState_GetStateToCheck x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.NPCStanceState>(); } ); [Msgpack.Gen] public readonly partial record struct CheckStanceState_GetStateToCheck( CheckStanceState self );