CheckThreat class
CheckThreat
Inheritance
Base: AIbehaviorconditionScript
Derived
Properties
| Property | Type | |
|---|---|---|
targetObjectMapping | AIArgumentMapping? | scripted |
targetThreat | WeakHandle<game.Object> | scripted |
Functions
void Activate(AIbehaviorScriptExecutionContext context)overrideRTTIAIbehaviorConditionOutcomes Check(AIbehaviorScriptExecutionContext context)overrideRTTI