CheckUnregisteredWeapon class
CheckUnregisteredWeapon
Inheritance
Base: AIItemHandlingCondition
Derived
None.
Properties
| Property | Type | |
|---|---|---|
primaryItemArrayRecordTweakDBID | TDBID[] | scripted |
secondaryItemArrayRecordTweakDBID | TDBID[] | scripted |
transactionSystem | game.TransactionSystem? | scripted |
puppet | WeakHandle<ScriptedPuppet> | scripted |
initialized | bool | scripted |
Functions
void Activate(AIbehaviorScriptExecutionContext context)overrideRTTIAIbehaviorConditionOutcomes Check(AIbehaviorScriptExecutionContext context)overrideRTTI