ComputerYaibaShowroomController class
ComputerYaibaShowroomController
Inheritance
Base: game.ui.WidgetGameController
Derived
None.
Properties
| Property | Type | |
|---|---|---|
orderedFact | CName | scripted |
toBuyPageAnim | CName | scripted |
modelText | ink.TextWidgetReference | scripted |
homePage | ink.WidgetReference | scripted |
buyButton | ink.WidgetReference | scripted |
buyPage | ink.WidgetReference | scripted |
playerBalanceText | ink.TextWidgetReference | scripted |
detailsCanvas | ink.WidgetReference | scripted |
speedometer | ink.ImageWidgetReference | scripted |
orderButton | ink.WidgetReference | scripted |
backButton | ink.WidgetReference | scripted |
wheelCoverCheckBox | ink.WidgetReference | scripted |
wheelRimsCheckBox | ink.WidgetReference | scripted |
brandingCheckBox | ink.WidgetReference | scripted |
backRestCheckBox | ink.WidgetReference | scripted |
wheelCoverPreview | ink.WidgetReference | scripted |
wheelRimsPreview | ink.WidgetReference | scripted |
brandingPreview | ink.WidgetReference | scripted |
backRestPreview | ink.WidgetReference | scripted |
inventoryListener | game.InventoryScriptListener? | scripted |
orderButtonController | WeakHandle<YaibaButton> | scripted |
backButtonController | WeakHandle<YaibaButton> | scripted |
wheelCoverCheckController | WeakHandle<CheckYaibaOption> | scripted |
wheelRimsCheckController | WeakHandle<CheckYaibaOption> | scripted |
brandingCheckController | WeakHandle<CheckYaibaOption> | scripted |
backRestCheckController | WeakHandle<CheckYaibaOption> | scripted |
wheelCoverFact | CName | scripted |
WheelRimsFact | CName | scripted |
BrandingFact | CName | scripted |
BackRestFact | CName | scripted |
isAnimated | bool | scripted |
settings | userSettings.UserSettings? | scripted |
Functions
bool OnInitialize()RTTIbool OnReleaseBuyButton(ink.PointerEvent e)RTTIbool OnBackRelease(ink.PointerEvent e)RTTIbool OnAnimFinished(ink.anim.Proxy proxy)RTTIbool OnCheckChanged(WeakHandle<ink.Widget> checkBox)RTTIbool OnOrderRelease(ink.PointerEvent e)RTTIWeakHandle<CheckYaibaOption> InitCheckBox(ink.WidgetReference checkBox, bool isEnabled, WeakHandle<ink.Widget> preview, CName fact)RTTIvoid RefreshModelText()RTTIvoid SwitchToHomePage()RTTIvoid SwitchToBuyPage()RTTIbool CheckAvailability()RTTIbool SetFact(CName factName, int factCount)RTTIScriptGameInstance GetGame()RTTIint GetPlayerMoney()RTTIbool RemovePlayerMoney(int amount)RTTIvoid OnOrdered()RTTIvoid ShowNotification()RTTI