BlackICE Scripting

class

CrosshairGameController_Launcher

  • 7 properties
  • 11 functions

Extends game.ui.CrosshairBaseGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable

Properties

PropertyTypeOffset
weaponBBIDred.CallbackObject?0x158 scripted
animationProxyink.anim.Proxy?0x168 scripted
Cori_Sink.CanvasWidgetReference0x178 scripted
Cori_Mink.CanvasWidgetReference0x190 scripted
rightStickXfloat0x1A8 scripted
rightStickYfloat0x1AC scripted
currentStategame.PSMLeftHandCyberware0x1B0 scripted

Functions

  • ink.anim.Proxy? GetIntroAnimation(bool firstEquip) overrideRTTI
  • ink.anim.Proxy? GetOutroAnimation() overrideRTTI
  • bool OnPSMLeftHandCyberwareStateChanged(int value) RTTI
  • bool OnPlayerAttach(game.Object playerPuppet) overrideRTTI
  • bool OnPlayerDetach(game.Object playerPuppet) overrideRTTI
  • void UpdateCrosshairState(game.PSMLeftHandCyberware state) RTTI
  • void OnState_Equip() RTTI
  • void OnState_QuickLaunch() RTTI
  • void OnState_Aim() overrideRTTI
  • void OnState_ChargeLaunch() RTTI
  • void OnState_Unequip() RTTI