BlackICE Scripting

class

CurrencyNotification

  • 10 properties
  • 10 functions

Extends GenericNotificationController game.ui.GenericNotificationReceiverGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable

Properties

PropertyTypeOffset
CurrencyUpdateAnimationCName0xA8 scripted
CurrencyDiffink.TextWidgetReference0xB0 scripted
CurrencyTotalink.TextWidgetReference0xC8 scripted
total_animatorWeakHandle<ink.TextValueProgressAnimationController>0xE0 scripted
currencyDatagame.ui.CurrencyUpdateNotificationViewData?0xF0 scripted
animProxyink.anim.Proxy?0x100 scripted
animStateCurrencyNotificationAnimState0x110 scripted
blackboardWeakHandle<game.IBlackboard>0x118 scripted
uiSystemBBUI_SystemDef?0x128 scripted
uiSystemIdred.CallbackObject?0x138 scripted

Functions

  • bool OnInitialize() overrideRTTI
  • bool OnUninitialize() overrideRTTI
  • bool OnDataUpdate() RTTI
  • bool OnMenuUpdate(bool value) RTTI
  • void SetNotificationData(game.ui.GenericNotificationViewData notificationData) overrideRTTI
  • void UpdateData() RTTI
  • void PlayActiveAnim() RTTI
  • bool OnIntoOver(ink.anim.Proxy e) RTTI
  • bool OnOutroOver(ink.anim.Proxy e) RTTI
  • bool OnMainAnimationOver(ink.anim.Proxy e) RTTI