BlackICE Scripting

class

CustomAnimationsHudGameController

  • 10 properties
  • 6 functions
  • 2 derived classes

Extends game.ui.HUDGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable

Properties

PropertyTypeOffset
customAnimationsWidgetAnimationManager?0x58 scripted
onSpawnAnimationsCName[]0x68 scripted
defaultLibraryItemNameCName0x78 scripted
defaultLibraryItemAnchorink.EAnchor0x80 scripted
spawnedLibrararyItemWeakHandle<ink.Widget>0x88 scripted
curentLibraryItemNameCName0x98 scripted
currentLibraryItemAnchorink.EAnchor0xA0 scripted
rootWeakHandle<ink.CompoundWidget>0xA8 scripted
isInitializedbool0xB8 scripted
ownerIDent.EntityID0xC0 scripted

Functions

  • bool OnInitialize() RTTI
  • bool OnCustomUIAnimationEvent(CustomUIAnimationEvent evt) RTTI
  • void PlayAnimation(CName animationName, EInkAnimationPlaybackOption playbackOption) RTTI
  • void PlayOnSpawnAnimations() RTTI
  • bool ResolveLibraryItemSpawn(CName itemName, ink.EAnchor anchor, bool? async, bool? forceRespawnLibraryItem) RTTI
  • bool OnInitialSpawnLibrararyItem(ink.Widget widget, IScriptable userData) RTTI