BlackICE Scripting

class hud

SightseeingBinocularsController

hud.SightseeingBinocularsController

  • 21 properties
  • 9 functions

Extends CustomAnimationsHudGameController game.ui.HUDGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable

Properties

PropertyTypeOffset
pitch_minfloat0xC8 scripted
pitch_maxfloat0xCC scripted
yaw_minfloat0xD0 scripted
yaw_maxfloat0xD4 scripted
tele_minfloat0xD8 scripted
tele_maxfloat0xDC scripted
tele_scalefloat0xE0 scripted
max_zoom_levelfloat0xE4 scripted
backgroundink.CanvasWidgetReference0xE8 scripted
psmBlackboardWeakHandle<game.IBlackboard>0x100 scripted
tcsBlackboardWeakHandle<game.IBlackboard>0x110 scripted
PSM_BBIDred.CallbackObject?0x120 scripted
tcs_BBIDred.CallbackObject?0x130 scripted
deviceChain_BBIDred.CallbackObject?0x140 scripted
currentZoomfloat0x150 scripted
controlledObjectRefWeakHandle<game.Object>0x158 scripted
alpha_fadeinink.anim.Definition?0x168 scripted
AnimProxyink.anim.Proxy?0x178 scripted
AnimOptionsink.anim.PlaybackOptions0x188 scripted
ownerObjectWeakHandle<game.Object>0x1B8 scripted
maxZoomLevelint0x1C8 scripted

Functions

  • bool OnInitialize() overrideRTTI
  • bool OnUninitialize() RTTI
  • bool OnAction(game.input.ScriptListenerAction action, game.input.ScriptListenerActionConsumer consumer) RTTI
  • bool OnEndLoop(ink.anim.Proxy proxy) RTTI
  • void UpdateRulers() RTTI
  • bool OnPlayerAttach(game.Object playerPuppet) RTTI
  • bool OnPlayerDetach(game.Object playerPuppet) RTTI
  • bool OnChangeControlledDevice(ent.EntityID value) RTTI
  • void ResolveState() RTTI