class
CyberdeckInventoryStatsController
- 11 properties
- 6 functions
Extends ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
bufferTotal | ink.TextWidgetReference | 0x0 | scripted |
bufferBase | ink.TextWidgetReference | 0x18 | scripted |
bufferBonus | ink.TextWidgetReference | 0x30 | scripted |
bufferHoverArea | ink.WidgetReference | 0x48 | scripted |
bufferTooltipPlacement | game.ui.ETooltipPlacement | 0x60 | scripted |
ramTotal | ink.TextWidgetReference | 0x68 | scripted |
ramBase | ink.TextWidgetReference | 0x80 | scripted |
ramBonus | ink.TextWidgetReference | 0x98 | scripted |
ramHoverArea | ink.WidgetReference | 0xB0 | scripted |
ramTooltipPlacement | game.ui.ETooltipPlacement | 0xC8 | scripted |
tooltipsManager | WeakHandle<game.ui.TooltipsManager> | 0xD0 | scripted |
Functions
bool OnInitialize()RTTIre.Hooks.Place( "CyberdeckInventoryStatsController", "OnInitialize", (CyberdeckInventoryStatsController_OnInitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CyberdeckInventoryStatsController_OnInitialize( CyberdeckInventoryStatsController self );bool OnUninitialize()RTTIre.Hooks.Place( "CyberdeckInventoryStatsController", "OnUninitialize", (CyberdeckInventoryStatsController_OnUninitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CyberdeckInventoryStatsController_OnUninitialize( CyberdeckInventoryStatsController self );void SetupData(TDBID tweakID, WeakHandle<PlayerPuppet> player, WeakHandle<game.ui.TooltipsManager> tooltipsManager)RTTIre.Hooks.PlaceVoid( "CyberdeckInventoryStatsController", "SetupData;TweakDBIDPlayerPuppetgameuiTooltipsManager", (CyberdeckInventoryStatsController_SetupData x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CyberdeckInventoryStatsController_SetupData( CyberdeckInventoryStatsController self, TDBID tweakID, WeakHandle<PlayerPuppet> player, WeakHandle<game.ui.TooltipsManager> tooltipsManager );bool OnBufferHoverOver(ink.PointerEvent evt)RTTIre.Hooks.Place( "CyberdeckInventoryStatsController", "OnBufferHoverOver", (CyberdeckInventoryStatsController_OnBufferHoverOver x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CyberdeckInventoryStatsController_OnBufferHoverOver( CyberdeckInventoryStatsController self, ink.PointerEvent? evt );bool OnRamHoverOver(ink.PointerEvent evt)RTTIre.Hooks.Place( "CyberdeckInventoryStatsController", "OnRamHoverOver", (CyberdeckInventoryStatsController_OnRamHoverOver x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CyberdeckInventoryStatsController_OnRamHoverOver( CyberdeckInventoryStatsController self, ink.PointerEvent? evt );bool OnHoverOut(ink.PointerEvent evt)RTTIre.Hooks.Place( "CyberdeckInventoryStatsController", "OnHoverOut", (CyberdeckInventoryStatsController_OnHoverOut x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CyberdeckInventoryStatsController_OnHoverOut( CyberdeckInventoryStatsController self, ink.PointerEvent? evt );