BlackICE Scripting

class

CyberdeckInventoryStatsController

  • 11 properties
  • 6 functions

Extends ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable

Properties

PropertyTypeOffset
bufferTotalink.TextWidgetReference0x0 scripted
bufferBaseink.TextWidgetReference0x18 scripted
bufferBonusink.TextWidgetReference0x30 scripted
bufferHoverAreaink.WidgetReference0x48 scripted
bufferTooltipPlacementgame.ui.ETooltipPlacement0x60 scripted
ramTotalink.TextWidgetReference0x68 scripted
ramBaseink.TextWidgetReference0x80 scripted
ramBonusink.TextWidgetReference0x98 scripted
ramHoverAreaink.WidgetReference0xB0 scripted
ramTooltipPlacementgame.ui.ETooltipPlacement0xC8 scripted
tooltipsManagerWeakHandle<game.ui.TooltipsManager>0xD0 scripted

Functions

  • bool OnInitialize() RTTI
  • bool OnUninitialize() RTTI
  • void SetupData(TDBID tweakID, WeakHandle<PlayerPuppet> player, WeakHandle<game.ui.TooltipsManager> tooltipsManager) RTTI
  • bool OnBufferHoverOver(ink.PointerEvent evt) RTTI
  • bool OnRamHoverOver(ink.PointerEvent evt) RTTI
  • bool OnHoverOut(ink.PointerEvent evt) RTTI