BlackICE Scripting

class

DamageStatListener

  • 2 properties
  • 1 function

Extends game.ScriptStatsListener game.IStatsListener IScriptable ISerializable

Properties

PropertyTypeOffset
weaponWeakHandle<game.weapon.Object>0x0 scripted
updateEvtUpdateDamageChangeEvent?0x10 scripted

Functions

  • void OnStatChanged(game.StatsObjectID ownerID, game.data.StatType statType, float diff, float total) overrideRTTI