class
DeactivateC4
- 1 property
- 4 functions
Extends ActionBool ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
itemID | game.ItemID | 0x280 | scripted |
Functions
void SetProperties()RTTIre.Hooks.PlaceVoid( "DeactivateC4", "SetProperties;", (DeactivateC4_SetProperties x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DeactivateC4_SetProperties( DeactivateC4 self );string GetTweakDBChoiceRecord()overrideRTTIre.Hooks.Place( "DeactivateC4", "GetTweakDBChoiceRecord;", (DeactivateC4_GetTweakDBChoiceRecord x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct DeactivateC4_GetTweakDBChoiceRecord( DeactivateC4 self );static bool IsDefaultConditionMet(ScriptableDeviceComponentPS device, game.GetActionsContext context)staticoverrideRTTI globalre.Hooks.Place( "DeactivateC4", "DeactivateC4::IsDefaultConditionMet;ScriptableDeviceComponentPSscript_ref<GetActionsContext>", (DeactivateC4_IsDefaultConditionMet x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct DeactivateC4_IsDefaultConditionMet( ScriptableDeviceComponentPS? device, game.GetActionsContext context );static bool IsAvailable(ScriptableDeviceComponentPS device)staticoverrideRTTI globalre.Hooks.Place( "DeactivateC4", "DeactivateC4::IsAvailable;ScriptableDeviceComponentPS", (DeactivateC4_IsAvailable x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct DeactivateC4_IsAvailable( ScriptableDeviceComponentPS? device );