BlackICE Scripting

class

DeactivateDevice

  • 0 properties
  • 2 functions

Extends ActionBool ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable

Properties

None.

Functions

  • void SetProperties(CName? action_name) RTTI
  • static bool IsDefaultConditionMet(ScriptableDeviceComponentPS device, game.GetActionsContext context) staticoverrideRTTI global