class
DefaultTransitionStatListener
- 1 property
- 1 function
Extends game.ScriptStatsListener game.IStatsListener IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
transitionOwner | WeakHandle<DefaultTransition> | 0x0 | scripted |
Functions
void OnStatChanged(game.StatsObjectID ownerID, game.data.StatType statType, float diff, float total)overrideRTTIre.Hooks.PlaceVoid( "DefaultTransitionStatListener", "OnStatChanged;StatsObjectIDgamedataStatTypeFloatFloat", (DefaultTransitionStatListener_OnStatChanged x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DefaultTransitionStatListener_OnStatChanged( DefaultTransitionStatListener self, game.StatsObjectID ownerID, game.data.StatType statType, float diff, float total );