BlackICE Scripting

class

DefaultTransitionStatusEffectListener

  • 1 property
  • 2 functions

Extends game.ScriptStatusEffectListener game.IStatusEffectListener IScriptable ISerializable

Properties

PropertyTypeOffset
transitionOwnerWeakHandle<DefaultTransition>0x0 scripted

Functions

  • void OnStatusEffectApplied(WeakHandle<game.data.StatusEffect_Record> statusEffect) RTTI
  • void OnStatusEffectRemoved(WeakHandle<game.data.StatusEffect_Record> statusEffect) RTTI