class
DefaultUIInventoryItemStatsProvider
- 2 properties
- 2 functions
Extends IUIInventoryItemStatsProvider IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
statType | game.data.StatType | 0x0 | scripted |
manager | WeakHandle<UIInventoryItemsManager> | 0x8 | scripted |
Functions
UIItemStatProperties? Get()overrideRTTIre.Hooks.Place( "DefaultUIInventoryItemStatsProvider", "Get;", (DefaultUIInventoryItemStatsProvider_Get x) => { return re.Hooks.CallOriginal<re.msgpack.UIItemStatProperties>(); } ); [Msgpack.Gen] public readonly partial record struct DefaultUIInventoryItemStatsProvider_Get( DefaultUIInventoryItemStatsProvider self );static DefaultUIInventoryItemStatsProvider? Make(game.data.StatType statType, WeakHandle<UIInventoryItemsManager> manager)staticRTTI globalre.Hooks.Place( "DefaultUIInventoryItemStatsProvider", "DefaultUIInventoryItemStatsProvider::Make;gamedataStatTypeUIInventoryItemsManager", (DefaultUIInventoryItemStatsProvider_Make x) => { return re.Hooks.CallOriginal<re.msgpack.DefaultUIInventoryItemStatsProvider>(); } ); [Msgpack.Gen] public readonly partial record struct DefaultUIInventoryItemStatsProvider_Make( game.data.StatType statType, WeakHandle<UIInventoryItemsManager> manager );