DelayedGameEffectEvent class
DelayedGameEffectEvent
Inheritance
Base: red.Event
Derived
None.
Properties
| Property | Type | |
|---|---|---|
activator | WeakHandle<game.Object> | scripted |
target | WeakHandle<game.Object> | scripted |
effectName | CName | scripted |
effectTag | CName | scripted |
statusEffect | string | scripted |
Functions
None.