class
DeviceActionOperationsTrigger
- 1 property
- 2 functions
Extends DeviceOperationsTrigger IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
triggerData | DeviceActionOperationTriggerData? | 0x0 | scripted |
Functions
void EvaluateTrigger(CName actionClassName, WeakHandle<game.Object> owner, DeviceOperationsContainer container)RTTIre.Hooks.PlaceVoid( "DeviceActionOperationsTrigger", "EvaluateTrigger;CNameGameObjectDeviceOperationsContainer", (DeviceActionOperationsTrigger_EvaluateTrigger x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DeviceActionOperationsTrigger_EvaluateTrigger( DeviceActionOperationsTrigger self, CName actionClassName, WeakHandle<game.Object> owner, DeviceOperationsContainer? container );void RestoreOperation(CName actionClassName, WeakHandle<game.Object> owner, DeviceOperationsContainer container)RTTIre.Hooks.PlaceVoid( "DeviceActionOperationsTrigger", "RestoreOperation;CNameGameObjectDeviceOperationsContainer", (DeviceActionOperationsTrigger_RestoreOperation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DeviceActionOperationsTrigger_RestoreOperation( DeviceActionOperationsTrigger self, CName actionClassName, WeakHandle<game.Object> owner, DeviceOperationsContainer? container );