DeviceRemoteInteractionCondition class
DeviceRemoteInteractionCondition
Inheritance
Base: game.interactions.InteractionScriptedCondition
Derived
None.
Properties
None.
Functions
bool Test(WeakHandle<game.Object> activatorObject, WeakHandle<game.Object> hotSpotObject)RTTIbool IsScannerTarget(WeakHandle<game.Object> hotSpotObject)RTTIbool IsLookaAtTarget(WeakHandle<game.Object> activatorObject, WeakHandle<game.Object> hotSpotObject)RTTIbool ShouldEnableLayer(WeakHandle<game.Object> hotSpotObject)RTTI