BlackICE Scripting

class

DeviceTimeTableManager

  • 1 property
  • 8 functions

Extends IScriptable ISerializable

Properties

PropertyTypeOffset
timeTableSDeviceTimetableEntry[]0x0 scripted

Functions

  • void InitializeTimetable(game.Object owner) RTTI
  • bool IsValid() RTTI
  • void UninitializeTimetable(ScriptGameInstance game) RTTI
  • SDeviceTimetableEntry[] GetTimeTable() RTTI
  • EDeviceStatus GetDeviceStateForActiveEntry(ScriptGameInstance game) RTTI
  • int GetACtiveEntryID(ScriptGameInstance game) RTTI
  • bool IsEntryActive(ScriptGameInstance game, int entryID) RTTI
  • GameTime GetCurrentTime(ScriptGameInstance game) RTTI