class
Distraction
- 0 properties
- 4 functions
Extends ActionBool ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable
Properties
None.
Functions
void SetProperties(CName action_name)RTTIre.Hooks.PlaceVoid( "Distraction", "SetProperties;CName", (Distraction_SetProperties x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct Distraction_SetProperties( Distraction self, CName action_name );void SetProperties()RTTIre.Hooks.PlaceVoid( "Distraction", "SetProperties;", (Distraction_SetProperties2 x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct Distraction_SetProperties2( Distraction self );string GetTweakDBChoiceRecord()overrideRTTIre.Hooks.Place( "Distraction", "GetTweakDBChoiceRecord;", (Distraction_GetTweakDBChoiceRecord x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct Distraction_GetTweakDBChoiceRecord( Distraction self );static bool IsDefaultConditionMet(ScriptableDeviceComponentPS device, game.GetActionsContext context)staticoverrideRTTI globalre.Hooks.Place( "Distraction", "Distraction::IsDefaultConditionMet;ScriptableDeviceComponentPSscript_ref<GetActionsContext>", (Distraction_IsDefaultConditionMet x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct Distraction_IsDefaultConditionMet( ScriptableDeviceComponentPS? device, game.GetActionsContext context );