class
DropPointCallback
- 1 property
- 1 function
Extends game.InventoryScriptCallback IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
dps | WeakHandle<DropPointSystem> | 0x0 | scripted |
Functions
void OnItemRemoved(game.ItemID item, int difference, int currentQuantity)overrideRTTIre.Hooks.PlaceVoid( "DropPointCallback", "OnItemRemoved;ItemIDInt32Int32", (DropPointCallback_OnItemRemoved x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DropPointCallback_OnItemRemoved( DropPointCallback self, game.ItemID item, int difference, int currentQuantity );