class
FactOperationsTrigger
- 1 property
- 5 functions
Extends DeviceOperationsTrigger IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
triggerData | FactOperationTriggerData? | 0x0 | scripted |
Functions
void Initialize(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "FactOperationsTrigger", "Initialize;GameObject", (FactOperationsTrigger_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct FactOperationsTrigger_Initialize( FactOperationsTrigger self, game.Object? owner );void UnInitialize(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "FactOperationsTrigger", "UnInitialize;GameObject", (FactOperationsTrigger_UnInitialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct FactOperationsTrigger_UnInitialize( FactOperationsTrigger self, game.Object? owner );void EvaluateTrigger(WeakHandle<game.Object> owner, CName factName, DeviceOperationsContainer container)RTTIre.Hooks.PlaceVoid( "FactOperationsTrigger", "EvaluateTrigger;GameObjectCNameDeviceOperationsContainer", (FactOperationsTrigger_EvaluateTrigger x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct FactOperationsTrigger_EvaluateTrigger( FactOperationsTrigger self, WeakHandle<game.Object> owner, CName factName, DeviceOperationsContainer? container );void RegisterQuestDBCallback(game.Object owner)RTTIre.Hooks.PlaceVoid( "FactOperationsTrigger", "RegisterQuestDBCallback;GameObject", (FactOperationsTrigger_RegisterQuestDBCallback x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct FactOperationsTrigger_RegisterQuestDBCallback( FactOperationsTrigger self, game.Object? owner );void UnRegisterQuestDBCallback(game.Object owner)RTTIre.Hooks.PlaceVoid( "FactOperationsTrigger", "UnRegisterQuestDBCallback;GameObject", (FactOperationsTrigger_UnRegisterQuestDBCallback x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct FactOperationsTrigger_UnRegisterQuestDBCallback( FactOperationsTrigger self, game.Object? owner );