class
FactsDeviceOperation
- 1 property
- 3 functions
Extends DeviceOperationBase IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
facts | SFactOperationData[] | 0x28 | scripted |
Functions
void Execute(WeakHandle<game.Object> owner)overrideRTTIre.Hooks.PlaceVoid( "FactsDeviceOperation", "Execute;GameObject", (FactsDeviceOperation_Execute x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct FactsDeviceOperation_Execute( FactsDeviceOperation self, WeakHandle<game.Object> owner );void Restore(WeakHandle<game.Object> owner)overrideRTTIre.Hooks.PlaceVoid( "FactsDeviceOperation", "Restore;GameObject", (FactsDeviceOperation_Restore x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct FactsDeviceOperation_Restore( FactsDeviceOperation self, WeakHandle<game.Object> owner );void ResolveFacts(SFactOperationData[] factsArg, WeakHandle<game.Object> owner, bool? restore)RTTIre.Hooks.PlaceVoid( "FactsDeviceOperation", "ResolveFacts;script_ref<array<SFactOperationData>>GameObjectBool", (FactsDeviceOperation_ResolveFacts x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct FactsDeviceOperation_ResolveFacts( FactsDeviceOperation self, SFactOperationData[] factsArg, WeakHandle<game.Object> owner, bool? restore );