class
ForceIgnoreTargets
- 2 properties
- 2 functions
Extends ActionBool ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
Repeat | bool | 0x280 | scripted |
Attitude | EAIAttitude | 0x281 | scripted |
Functions
int GetBaseCost()overrideRTTIre.Hooks.Place( "ForceIgnoreTargets", "GetBaseCost;", (ForceIgnoreTargets_GetBaseCost x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct ForceIgnoreTargets_GetBaseCost( ForceIgnoreTargets self );void SetProperties()RTTIre.Hooks.PlaceVoid( "ForceIgnoreTargets", "SetProperties;", (ForceIgnoreTargets_SetProperties x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ForceIgnoreTargets_SetProperties( ForceIgnoreTargets self );