class
ForceLockElevator
- 0 properties
- 2 functions
Extends ToggleLock ActionBool ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable
Properties
None.
Functions
void SetProperties()RTTIre.Hooks.PlaceVoid( "ForceLockElevator", "SetProperties;", (ForceLockElevator_SetProperties x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ForceLockElevator_SetProperties( ForceLockElevator self );static bool IsAvailable(DoorControllerPS device, game.device.RequestType requestType)staticoverrideRTTI globalre.Hooks.Place( "ForceLockElevator", "ForceLockElevator::IsAvailable;DoorControllerPSgamedeviceRequestType", (ForceLockElevator_IsAvailable x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ForceLockElevator_IsAvailable( DoorControllerPS? device, game.device.RequestType requestType );