BlackICE Scripting

class

FramePS

  • 6 properties
  • 5 functions

Extends game.ObjectPS game.PersistentState IScriptable ISerializable

Properties

PropertyTypeOffset
screenshotHashuint0x0 scripted
screenshotIDint0x4 scripted
screenshotUVLeftfloat0x8 scripted
screenshotUVRightfloat0xC scripted
screenshotUVTopfloat0x10 scripted
screenshotUVBottomfloat0x14 scripted

Functions

  • void SetHash(uint hash) RTTI
  • void SetUV(RectF uv) RTTI
  • uint GetHash() RTTI
  • int GetIndex() RTTI
  • RectF GetUV() RTTI