class
GetFollowTarget
- 2 properties
- 3 functions
Extends FollowVehicleTask AIbehaviortaskScript AIbehaviorScriptBase IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
blackboard | game.IBlackboard? | 0x0 | scripted |
vehicle | WeakHandle<vehicle.BaseObject> | 0x10 | scripted |
Functions
void Activate(AIbehaviorScriptExecutionContext context)overrideRTTIre.Hooks.PlaceVoid( "GetFollowTarget", "Activate;ScriptExecutionContext", (GetFollowTarget_Activate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct GetFollowTarget_Activate( GetFollowTarget self, AIbehaviorScriptExecutionContext context );AIbehaviorUpdateOutcome Update(AIbehaviorScriptExecutionContext context)overrideRTTIre.Hooks.Place( "GetFollowTarget", "Update;ScriptExecutionContext", (GetFollowTarget_Update x) => { return re.Hooks.CallOriginal<re.msgpack.AIbehaviorUpdateOutcome>(); } ); [Msgpack.Gen] public readonly partial record struct GetFollowTarget_Update( GetFollowTarget self, AIbehaviorScriptExecutionContext context );void Deactivate(AIbehaviorScriptExecutionContext context)overrideRTTIre.Hooks.PlaceVoid( "GetFollowTarget", "Deactivate;ScriptExecutionContext", (GetFollowTarget_Deactivate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct GetFollowTarget_Deactivate( GetFollowTarget self, AIbehaviorScriptExecutionContext context );