class
GetOnWindowCombatDecorator
- 4 properties
- 1 function
Extends AIVehicleTaskAbstract AIbehaviortaskScript AIbehaviorScriptBase IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
windowOpenEvent | VehicleExternalWindowRequestEvent? | 0x0 | scripted |
mountInfo | game.mounting.MountingInfo | 0x10 | scripted |
vehicle | WeakHandle<game.Object> | 0x28 | scripted |
slotName | CName | 0x38 | scripted |
Functions
void Activate(AIbehaviorScriptExecutionContext context)overrideRTTIre.Hooks.PlaceVoid( "GetOnWindowCombatDecorator", "Activate;ScriptExecutionContext", (GetOnWindowCombatDecorator_Activate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct GetOnWindowCombatDecorator_Activate( GetOnWindowCombatDecorator self, AIbehaviorScriptExecutionContext context );