class
GlamDocItemBoughtCallback
- 1 property
- 2 functions
Extends game.InventoryScriptCallback IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
eventTarget | WeakHandle<GlamDocGameController> | 0x0 | scripted |
Functions
void Bind(GlamDocGameController eventTargetArg)RTTIre.Hooks.PlaceVoid( "GlamDocItemBoughtCallback", "Bind;GlamDocGameController", (GlamDocItemBoughtCallback_Bind x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct GlamDocItemBoughtCallback_Bind( GlamDocItemBoughtCallback self, GlamDocGameController? eventTargetArg );void OnItemAdded(game.ItemID itemIDArg, WeakHandle<game.ItemData> itemData, bool flaggedAsSilent)overrideRTTIre.Hooks.PlaceVoid( "GlamDocItemBoughtCallback", "OnItemAdded;ItemIDgameItemDataBool", (GlamDocItemBoughtCallback_OnItemAdded x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct GlamDocItemBoughtCallback_OnItemAdded( GlamDocItemBoughtCallback self, game.ItemID itemIDArg, WeakHandle<game.ItemData> itemData, bool flaggedAsSilent );