BlackICE Scripting

class

GrappleInteractionCondition

  • 0 properties
  • 2 functions

Extends game.interactions.InteractionScriptedCondition IScriptable ISerializable

Properties

None.

Functions

  • bool Test(WeakHandle<game.Object> activatorObject, WeakHandle<game.Object> hotSpotObject) RTTI
  • bool IsAreaBetweenPlayerAndVictim(WeakHandle<game.Object> activatorObject, WeakHandle<game.Object> hotSpotObject) RTTI