class
GrenadeChangedCallback
- 2 properties
- 2 functions
Extends game.AttachmentSlotsScriptCallback IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
grenadeChangeEntity | WeakHandle<game.Object> | 0x0 | scripted |
grenadeChangeListener | game.AttachmentSlotsScriptListener? | 0x10 | scripted |
Functions
void OnItemEquippedVisual(TDBID slot, game.ItemID item)overrideRTTIre.Hooks.PlaceVoid( "GrenadeChangedCallback", "OnItemEquippedVisual;TweakDBIDItemID", (GrenadeChangedCallback_OnItemEquippedVisual x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct GrenadeChangedCallback_OnItemEquippedVisual( GrenadeChangedCallback self, TDBID slot, game.ItemID item );void TriggerItemActivation(game.Puppet puppet, TDBID attachmentSlotID)RTTIre.Hooks.PlaceVoid( "GrenadeChangedCallback", "TriggerItemActivation;gamePuppetTweakDBID", (GrenadeChangedCallback_TriggerItemActivation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct GrenadeChangedCallback_TriggerItemActivation( GrenadeChangedCallback self, game.Puppet? puppet, TDBID attachmentSlotID );