class
HackingDataDef
- 1 property
- 4 functions
Extends game.bb.ScriptDefinition IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
SpreadMap | game.bb.ScriptID_Variant | 0x0 | scripted |
Functions
bool AutoCreateInSystem()RTTIre.Hooks.Place( "HackingDataDef", "AutoCreateInSystem;", (HackingDataDef_AutoCreateInSystem x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct HackingDataDef_AutoCreateInSystem( HackingDataDef self );static bool DecrementCountFromSpreadMap(WeakHandle<PlayerPuppet> player, WeakHandle<game.data.InteractionBase_Record> key)staticRTTI globalre.Hooks.Place( "HackingDataDef", "HackingDataDef::DecrementCountFromSpreadMap;PlayerPuppetInteractionBase_Record", (HackingDataDef_DecrementCountFromSpreadMap x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct HackingDataDef_DecrementCountFromSpreadMap( WeakHandle<PlayerPuppet> player, WeakHandle<game.data.InteractionBase_Record> key );static bool AddItemToSpreadMap(WeakHandle<PlayerPuppet> player, WeakHandle<game.data.InteractionBase_Record> key, int count, float range)staticRTTI globalre.Hooks.Place( "HackingDataDef", "HackingDataDef::AddItemToSpreadMap;PlayerPuppetInteractionBase_RecordInt32Float", (HackingDataDef_AddItemToSpreadMap x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct HackingDataDef_AddItemToSpreadMap( WeakHandle<PlayerPuppet> player, WeakHandle<game.data.InteractionBase_Record> key, int count, float range );static bool GetValuesFromSpreadMap(WeakHandle<PlayerPuppet> player, WeakHandle<game.data.InteractionBase_Record> key, out int count, out float range)staticRTTI globalre.Hooks.Place( "HackingDataDef", "HackingDataDef::GetValuesFromSpreadMap;PlayerPuppetInteractionBase_RecordInt32Float", (HackingDataDef_GetValuesFromSpreadMap x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct HackingDataDef_GetValuesFromSpreadMap( WeakHandle<PlayerPuppet> player, WeakHandle<game.data.InteractionBase_Record> key, int count, float range );