class
HitOrMissTriggeredPrereqState
- 0 properties
- 1 function
Extends GenericHitPrereqState game.PrereqState IScriptable ISerializable
Properties
None.
Functions
void OnMissTriggered(game.events.MissEvent missEvent)overrideRTTIre.Hooks.PlaceVoid( "HitOrMissTriggeredPrereqState", "OnMissTriggered;gameMissEvent", (HitOrMissTriggeredPrereqState_OnMissTriggered x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct HitOrMissTriggeredPrereqState_OnMissTriggered( HitOrMissTriggeredPrereqState self, game.events.MissEvent? missEvent );