BlackICE Scripting

class

GenericHitPrereqState

  • 3 properties
  • 7 functions
  • 21 derived classes

Extends game.PrereqState IScriptable ISerializable

Properties

PropertyTypeOffset
listenerHitCallback?0x0 scripted
hitEventgame.events.HitEvent?0x10 scripted
missEventgame.events.MissEvent?0x20 scripted

Functions

  • void SetHitEvent(game.events.HitEvent hitEvent) RTTI
  • game.events.HitEvent? GetHitEvent() RTTI
  • void SetMissEvent(game.events.MissEvent missEvent) RTTI
  • game.events.MissEvent? GetMissEvent() RTTI
  • bool Evaluate(game.events.HitEvent hitEvent) RTTI
  • void OnMissTriggered(game.events.MissEvent missEvent) RTTI
  • WeakHandle<game.Object> GetObjectToCheck(string obj, game.events.HitEvent hitEvent) RTTI