BlackICE Scripting

class

HotkeysWidgetController

  • 13 properties
  • 9 functions

Extends game.ui.NewPhoneRelatedHUDGameController game.ui.HUDGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable

Properties

PropertyTypeOffset
phoneSlotink.CompoundWidgetReference0x88 scripted
carSlotink.CompoundWidgetReference0xA0 scripted
radioSlotink.CompoundWidgetReference0xB8 scripted
dpadHintsPanelink.CompoundWidgetReference0xD0 scripted
phoneWeakHandle<ink.Widget>0xE8 scripted
carWeakHandle<ink.Widget>0xF8 scripted
radioWeakHandle<ink.Widget>0x108 scripted
consumablesWeakHandle<ink.Widget>0x118 scripted
gadgetsWeakHandle<ink.Widget>0x128 scripted
cyberwareWeakHandle<ink.Widget>0x138 scripted
leeroyWeakHandle<ink.Widget>0x148 scripted
timeBankWeakHandle<ink.Widget>0x158 scripted
berserkEnabledBBIdred.CallbackObject?0x168 scripted

Functions

  • bool OnInitialize() RTTI
  • bool OnPlayerAttach(game.Object player) overrideRTTI
  • bool OnPlayerDetach(game.Object player) RTTI
  • void RegisterBlackboardListeners() RTTI
  • void UnregisterBlackboardListeners() RTTI
  • bool IsDerivedHUDVisible() overrideRTTI
  • bool OnBerserkActive(bool value) RTTI
  • void HandleBerserkActive(bool isBerserkActive) RTTI
  • void SendBlackboardHotkeyUpdates() RTTI