class
IdleActions
- 0 properties
- 2 functions
Extends TweakAIActionSmartComposite TweakAIActionAbstract AIbehaviortaskScript AIbehaviorScriptBase IScriptable ISerializable
Properties
None.
Functions
bool GetSmartCompositeRecord(AIbehaviorScriptExecutionContext context, TDBID smartCompositeID, string smartCompositeDebugName, out WeakHandle<game.data.AIActionSmartComposite_Record> smartCompositeRecord)overrideRTTIre.Hooks.Place( "IdleActions", "GetSmartCompositeRecord;ScriptExecutionContextTweakDBIDscript_ref<String>AIActionSmartComposite_Record", (IdleActions_GetSmartCompositeRecord x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct IdleActions_GetSmartCompositeRecord( IdleActions self, AIbehaviorScriptExecutionContext context, TDBID smartCompositeID, string smartCompositeDebugName, WeakHandle<game.data.AIActionSmartComposite_Record> smartCompositeRecord );string GetFriendlyName()overrideRTTIre.Hooks.Place( "IdleActions", "GetFriendlyName;", (IdleActions_GetFriendlyName x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct IdleActions_GetFriendlyName( IdleActions self );