InputContextSystem class
InputContextSystem
Inheritance
Base: game.ScriptableSystem
Derived
None.
Properties
| Property | Type | |
|---|---|---|
activeContext | input.ContextType | scripted |
Functions
void OnPlayerAttach(game.PlayerAttachRequest request)RTTIinput.ContextType GetActiveContext()RTTIbool IsActiveContextAction()RTTIbool IsActiveContextRPG()RTTIvoid OnChangeActiveContextRequest(ChangeActiveContextRequest request)RTTI