class
InteractionAreaOperations
- 1 property
- 8 functions
Extends DeviceOperations IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
interactionAreaOperations | SInteractionAreaOperationData[] | 0x20 | scripted |
Functions
void RequestComponents(ent.EntityRequestComponentsInterface ri)overrideRTTIre.Hooks.PlaceVoid( "InteractionAreaOperations", "RequestComponents;EntityRequestComponentsInterface", (InteractionAreaOperations_RequestComponents x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct InteractionAreaOperations_RequestComponents( InteractionAreaOperations self, ent.EntityRequestComponentsInterface ri );void TakeControl(ent.EntityResolveComponentsInterface ri)overrideRTTIre.Hooks.PlaceVoid( "InteractionAreaOperations", "TakeControl;EntityResolveComponentsInterface", (InteractionAreaOperations_TakeControl x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct InteractionAreaOperations_TakeControl( InteractionAreaOperations self, ent.EntityResolveComponentsInterface ri );void ToggleOperation(bool enable, int index)overrideRTTIre.Hooks.PlaceVoid( "InteractionAreaOperations", "ToggleOperation;BoolInt32", (InteractionAreaOperations_ToggleOperation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct InteractionAreaOperations_ToggleOperation( InteractionAreaOperations self, bool enable, int index );bool IsOperationEnabled(int index)overrideRTTIre.Hooks.Place( "InteractionAreaOperations", "IsOperationEnabled;Int32", (InteractionAreaOperations_IsOperationEnabled x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct InteractionAreaOperations_IsOperationEnabled( InteractionAreaOperations self, int index );void SetDelayIdOnOperation(game.DelayID delayId, int operationID)overrideRTTIre.Hooks.PlaceVoid( "InteractionAreaOperations", "SetDelayIdOnOperation;DelayIDInt32", (InteractionAreaOperations_SetDelayIdOnOperation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct InteractionAreaOperations_SetDelayIdOnOperation( InteractionAreaOperations self, game.DelayID delayId, int operationID );void ClearDelayIdOnOperation(int operationID)overrideRTTIre.Hooks.PlaceVoid( "InteractionAreaOperations", "ClearDelayIdOnOperation;Int32", (InteractionAreaOperations_ClearDelayIdOnOperation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct InteractionAreaOperations_ClearDelayIdOnOperation( InteractionAreaOperations self, int operationID );void ExecuteOperation(CName areaTag, WeakHandle<game.Object> owner, WeakHandle<game.Object> activator, game.interactions.EInteractionEventType operationType)RTTIre.Hooks.PlaceVoid( "InteractionAreaOperations", "ExecuteOperation;CNameGameObjectGameObjectgameinteractionsEInteractionEventType", (InteractionAreaOperations_ExecuteOperation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct InteractionAreaOperations_ExecuteOperation( InteractionAreaOperations self, CName areaTag, WeakHandle<game.Object> owner, WeakHandle<game.Object> activator, game.interactions.EInteractionEventType operationType );void RestoreOperation(CName areaTag, WeakHandle<game.Object> owner, WeakHandle<game.Object> activator, game.interactions.EInteractionEventType operationType)RTTIre.Hooks.PlaceVoid( "InteractionAreaOperations", "RestoreOperation;CNameGameObjectGameObjectgameinteractionsEInteractionEventType", (InteractionAreaOperations_RestoreOperation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct InteractionAreaOperations_RestoreOperation( InteractionAreaOperations self, CName areaTag, WeakHandle<game.Object> owner, WeakHandle<game.Object> activator, game.interactions.EInteractionEventType operationType );