class
InteractiveSignInkGameController
- 0 properties
- 5 functions
Extends DeviceInkGameControllerBase game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable
Properties
None.
Functions
void UpdateDeviceWidgets(SDeviceWidgetPackage[] widgetsData)overrideRTTIre.Hooks.PlaceVoid( "InteractiveSignInkGameController", "UpdateDeviceWidgets;script_ref<array<SDeviceWidgetPackage>>", (InteractiveSignInkGameController_UpdateDeviceWidgets x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct InteractiveSignInkGameController_UpdateDeviceWidgets( InteractiveSignInkGameController self, SDeviceWidgetPackage[] widgetsData );InteractiveSign? GetOwner()overrideRTTIre.Hooks.Place( "InteractiveSignInkGameController", "GetOwner;", (InteractiveSignInkGameController_GetOwner x) => { return re.Hooks.CallOriginal<re.msgpack.InteractiveSign>(); } ); [Msgpack.Gen] public readonly partial record struct InteractiveSignInkGameController_GetOwner( InteractiveSignInkGameController self );void Refresh(EDeviceStatus state)overrideRTTIre.Hooks.PlaceVoid( "InteractiveSignInkGameController", "Refresh;EDeviceStatus", (InteractiveSignInkGameController_Refresh x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct InteractiveSignInkGameController_Refresh( InteractiveSignInkGameController self, EDeviceStatus state );void TurnON()RTTIre.Hooks.PlaceVoid( "InteractiveSignInkGameController", "TurnON;", (InteractiveSignInkGameController_TurnON x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct InteractiveSignInkGameController_TurnON( InteractiveSignInkGameController self );void TurnOFF()RTTIre.Hooks.PlaceVoid( "InteractiveSignInkGameController", "TurnOFF;", (InteractiveSignInkGameController_TurnOFF x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct InteractiveSignInkGameController_TurnOFF( InteractiveSignInkGameController self );