class
InteractiveSign
- 3 properties
- 3 functions
Extends Device game.DeviceBase game.Object ent.GameEntity ent.Entity IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
signShape | SignShape | 0x350 | scripted |
type | SignType | 0x354 | scripted |
message | string | 0x358 | scripted |
Functions
bool OnTakeControl(ent.EntityResolveComponentsInterface ri)overrideRTTIre.Hooks.Place( "InteractiveSign", "OnTakeControl", (InteractiveSign_OnTakeControl x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct InteractiveSign_OnTakeControl( InteractiveSign self, ent.EntityResolveComponentsInterface ri );InteractiveSignController? GetController()overrideRTTIre.Hooks.Place( "InteractiveSign", "GetController;", (InteractiveSign_GetController x) => { return re.Hooks.CallOriginal<re.msgpack.InteractiveSignController>(); } ); [Msgpack.Gen] public readonly partial record struct InteractiveSign_GetController( InteractiveSign self );InteractiveSignControllerPS? GetDevicePS()overrideRTTIre.Hooks.Place( "InteractiveSign", "GetDevicePS;", (InteractiveSign_GetDevicePS x) => { return re.Hooks.CallOriginal<re.msgpack.InteractiveSignControllerPS>(); } ); [Msgpack.Gen] public readonly partial record struct InteractiveSign_GetDevicePS( InteractiveSign self );